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Showing posts from February, 2017

Work Experience in Games (Part 1) - The Challenge(s)

Work experience isn't a common thing in the U.S. I don't know anyone who's had to do it voluntarily, much less mandatorily. Here in Germany, however, it's very common for school kids do a two- to three-week "internship" (of sorts) at a company. Generally, they are around 14-16 years old. I've hosted five such "interns" in my team(s); the last two were with us back-to-back at the end of January and beginning of February. It can be exhausting and, in the last couple of years, I've struggled to figure out what to do with them (with varying results). Like a good citizen of the internet, my very first step was to let me Google that for me . Unfortunately, the internet wasn't as enlightening as I would have hoped and there wasn't really anything related to the games industry to help me out. So, if you're an enterprising person given the task of organizing a work experience for a youth (*coughcough* Project Manager) in the game indu

54 Days

Here's how 2017 is going so far: I've registered the domain ravenbrooks.de. There is nothing there, but I have it until 2019 and intend to migrate...because 1.) I could put the URL sickpimpin.blogspot.com on a business card, but I'm heading into my 40s.. and 2.) I've been learning Ruby and I need some kind of blank canvas upon which to do things. I've done zero additional Spanish learning at this time, but I have made a convenient bet... which I am thinking I should make into an inconvenient bet. Basically, I have agreed to have a conversation with a specific Spanish person on June 1st, 2017. This person determines the topic and whether or or not my Spanish is sufficient. If I don't pass....I buy her dinner. If I do pass... Duncan buys her dinner. Either way, she gets dinner. The conversation of a more drastic stake came up (e.g. I clean her apartment). After a month of avoiding anything Spanish... I feel like this is a sufficient threat.... I've had